The Hybrid Systems on the Same Position
The secondary extension: how the existing hybrid systems (Stockfish, Maia-3 5M, sequence and statistical features combined in XGBoost) read one position, next to the Regan-inspired statistical view. For the direct comparison of the three predictive approaches, see Compare Models. Switch between the original human move and the substituted engine move, or between the three prepared studies.
- Substituted engine move24… Qe6
- Original human move24… h6
- Engine alternative24… Qf6
- Engine alternative24… g6
The substitute is evaluated in this original position; later positions are those of the original game, not a replayed game.
- Stockfish
- Excellent
- #1 · +0.09
- Maia-3
- Low
- #13 · 0.3%
- Difficulty
- High
- 0.82
- Model contribution
- 0.99
- per-move resemblance
Across 36 decisions, engine top-choice agreement was well above expectation. This move matched the engine's first choice (contribution +0.83 to observed − expected).
Technical detailsHide technical details
- Input is Multi-PV engine analysis in AIF files; ordinary Single-PV data is deliberately refused. [IR user guide, p. 4]
- Player parameters trained against Elo: s (sensitivity), c (consistency), h (heave/nudge) per the April 2026 talk; the user guide describes s, c and an equal-value parameter ev as the active player parameters. [Regan, Apr 2026 talk, p. 10; IR user guide, p. 3]
- Generates a probability pᵢ for each legal move mᵢ (loglog-linear model) and derives confidence intervals from them. [Regan, Apr 2026 talk, pp. 11–12]
- z-scores for actual-versus-projected quantities, with an after-the-fact correction because chess decisions are not independent. [Regan, Apr 2026 talk, p. 12; IR user guide, p. 13]
- T1-match (move listed first), EV-match (includes equal-optimal moves), ASD (average scaled difference) and an Intrinsic Performance Rating (IPR). [Regan, Apr 2026 talk, p. 12]
- Regan's EWN (“expectation weights normalized”) can give greater influence to complex positions. It is an optional alternative to unit weighting, which the user guide says is used over 99% of the time. Difficulty awareness is part of Regan's framework, not a MoveLens contribution. [IR user guide, pp. 1, 10–11]
- Expected top-1
- 0.1702
- Observed
- 1 (top-1 match)
- Difficulty
- 0.818 (hard ≥ 0.732)
- Top-1 engine match
- proj. 0.372 · obs. 0.583 · z +2.60
- Equal-value engine match
- proj. 0.412 · obs. 0.750 · z +3.75
- Top-3 engine match
- proj. 0.634 · obs. 0.806 · z +1.97
- Mean move loss
- proj. 38.966 · obs. 5.889 · z +2.04
- Top-1 match, hard positions
- proj. 0.228 · obs. 0.800 · z +5.10
- Top-1 match, ordinary positions
- proj. 0.749 · obs. 0.750 · z +0.01
- Human surprisal (Maia-3)
- proj. 1.067 · obs. 1.374 · z +1.46
- Not implemented
- s, c, h · value scaling · ASD · IPR · EWN · Proj1…Proj7+
Controlled Assistance Experiment
The same game, scored at every target level and strategy. The prepared studies above are three of these variants.
AIF stores the chess game together with detailed engine analysis for each position.
About the AIF exportHide about the aif export
- Format
- Analysis Interchange Format (AIF), the input format of Regan's IR analyzer
- Contents
- PGN-compatible game · engine ID/settings · per move: FEN, legal moves, engine evaluations, depth, MultiPV lines, principal variation
- Our data
- MultiPV 5 at one fixed depth (12); shallower depth columns are “n.a.”; node counts not recorded (“n.a.”)
- Compatibility
- Not tested with Regan's current analyzer. Internal storage is JSON/Parquet, not AIF.